Jasper Nijs doesn’t muck about. The 22-year-old Dutch designer has made it his mission in life to produce household products with extreme functionality that outperform even the most demanding user’s needs. His inspiration comes from a logical place; a personal enjoyment of walnuts hampered by obsessive tidiness. “I like to eat walnuts. What keeps me from doing so in most cases is the fact that cracking a nut leaves you with a multitude of shell and nut fragments, a thing I deeply abhor.” Jasper’s solution was to produce a nutcracker that split the walnut neatly in two, without mess – an easy task for 5mm of steel plate that can apply up to eight kilos of pressure.
Jasper likens his design philosophy to a mother driving her children to school in a Hummer, “It’s a case of overkill, a machine that goes beyond the reasonable.” And it doesn’t stop with nuts either, Jasper’s produced a range of products that obliterate oranges and pulverise coffee beans for your morning fix. Proof, if any were needed, that an obsessive nature and a little bit of elbow grease can lead to seriously great stuff.
- Brian Blomerth illustrates a “trippers guide” to the iPhone 64
- Alex de Mora on shooting Vice parties and famous footballers
- Natacha Paschal’s “deformed” interpretations of mag covers and fashion ads
- Leipzig graphic design studio Lamm & Kirch on their shared ethos
- Photographer Adrian Samson plays with space and perspective in this series of “still lifes”
- Photographer Sophie Green captures pagans at Stonehenge's summer solstice
- “Evolve or die”: Bloomberg Businessweek creative director Rob Vargas on the magazine’s redesign
- Southbank Centre visual identity redesigned by North, to be a “confident masthead” for the institution
- Photographer Khadija Saye has died in the Grenfell Tower fire, her family confirm
- The Buzzfeed redesign: UK art director Tim Lane talks us through his seven-month overhaul
- Alex Norris’ hilarious three-panelled webcomics are universally appealing
- Fresh Yale grad Franci Virgili applies an academic approach to graphic design