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Here 2013: Rafaël Rozendaal

Rafaël Rozendaal uses the internet as his canvas to create visual and interactive art work. For him, the internet gives him freedom to create art work that couldn’t otherwise be conceived in the physical world. The digital and online art pioneer holds a large portfolio of visual, non-narrative websites, such as Looking At Something and contributing to The Useless Web. His work should not be taken at face value. Take, a part of a project exploring contemporary lifestyles; it gives you the option to open the window or keep it shut – a stark reminder of being cooped up inside our offices.

Aside from his digital works, BYOB (bring your own beamer) is an ongoing project created by Rafaël encouraging people to organise exhibitions where artists can set up their projectors, and beam their work onto surfaces to create a visual array. Over 130 BYOBs have taken place in the last few years, spread worldwide rapidly with its “DIY curatorial format”.

At Here 2013 Rafaël gave us an insight into his past projects, why he finds working in this medium so exhilarating and why he also likes to experiment with work that combines the digital and the physical.

Erik Kessels

The final speaker at Here 2013 was iconoclastic advertising legend Erik Kessels. The founder of kesselskramer took us through both some of his personal publishing projects and some unusual client work to give us an insight into his unique creative thinking.

Kate Moross

Longtime friend of It’s Nice That Kate Moross is a graphic artist and art director who is much sought-after by commercial and editorial clients alike. She spoke at Here about the “DIY Punk Ethos” and how the new rules of the game are opening up a world of opportunities for enterprising creatives.

Wayne Hemingway

Wayne Hemingway is one of the UK’s most famous designers with a 30-year career spanning fashion, architecture, graphics and festivals. He explained how by seizing opportunities at the right time he got to expand his design empire and why listening to your mum is always the best thing to do.

Stuart Wood

Stuart Wood is one of the founders of digital design collective rAndom International. At Here he charted the studio’s longstanding interest in human interaction, spoke about the challenges of balancing the artist and the coder inside him and gave us some insights into the wildly popular Rain Room at The Barbican.

Sarah Illenberger

By rethinking the traditional perceptions of her craft, 3D illustrator Sarah Illenberger has developed a weird and wonderful portfolio. She talked us through examples ranging from satirising the plastic surgery craze through fine art to representing “masculine measurements” in unexpected ways.

Mark Porter

Mark Porter is one of the most respected editorial designers working today. At Here 2013 he spoke about his unusual route into the industry, his design philosophy and how the fast-shifting digital age impacts on his profession, both in terms of challenges and opportunities.

Es Devlin

From Kanye West and Lady Gaga to the 2012 Olympics Closing Ceremony, Es Devlin is the go-to stage and set designer for engaging, inspiring and jaw-dropping visual treatments. At Here 2013 she spoke about her creative approach and the changing nature of inspiration in the digital age.


Oscar Romagosa and Nicolás Méndez are part of uber-cool Barcelona-based directors’ collective CANADA. At Here they gave us the most meticulous insight into the way they work, focusing on their video for the Phoenix single Trying To Be Cool from the first doodles to the final, rip-roaring piece.

Nelly Ben Hayoun

At Here 2013 the inimitable French creative Nelly Ben Hayoun presented a whirlwind tour of her remarkable relationship with science, including making dark matter in her kitchen, building mini volcanoes in her lounge and creating an International Space Orchestra with NASA.

Rafaël Rozendaal

At Here 2013 digital and online art pioneer Rafaël Rozendaal gave us an insight into his past projects, why he finds working in this medium so exhilarating and why he also likes to experiment with work that combines the digital and the physical.