These objects are so wonderfully annoying in their uselessness that you stand before them, making them functional – “If you only hit with the side of the bat, you’d miss the hole; perhaps you could smack the dough rather than roll it,” but in truth it’s just not going to happen.
Giuseppe Colarusso’s series Improbability tests our handle on frustration offering everyday objects made almost useless. He makes rope-handled cutlery, rectangular rolling pins, one eyed sunglasses or a sink with no plug-hole look so clean, so beautiful, so convincingly real that they just should work. And matched with tag lines such as “Unlikely…but not impossible,” Colarusso winds you up that little bit more, making it seem reasonable to learn the entire hieroglyphic alphabet just so you can use his keyboard and prove the impossible wrong.
- Creative director David Lane tells us about redesigning frieze and creating campaigns for Hermés and Ally Capellino
- Photographer Zuza Krajewska's fragile portraits of Polish young offenders
- Anibal Bley’s Risograph zine experiments with glitchy patterns and illustrations
- CG Watkins’ narratively driven photography conveys mystery and escapism
- Sharp Type creates punchy typeface inspired by Swiss designer Adrian Frutiger
- Illustrator Susa Monteiro’s lonely figures battle the elements
- Grope Sans: a very rude typeface by Bompas & Parr
- Japanese graphic designer Ryu Mieno creates type-heavy works fizzing with energy
- The reductive and exacting work of graphic designer Laura Prim
- Why creative education for advertising is stuck in the dark ages
- Leipzig-based graphic designer Anja Kaiser takes us through her portfolio
- Nicolas Jaar releases Network, a book inspired by radio