My favourite thing about the internet is how it facilitates communities coming together around any number of specialist and obscure interests, so that whatever floats your boat you can easily find and connect with like-minded obsessives.
The mapping community (my new favourite community) was a flutter with excitement a couple of weeks back when superb San Francisco studio Stamen released the second part of their city tracking project, particularly with regards to the eye-meltingly gorgeous watercolour style.
There’s a wealth of informative documentation of the work over on Stamen’s blog, from detailed techy stuff (if you’re a member of the coding community) to fascinating insights into how the aesthetics came together.
In one post, Geraldine Sarmiento explains the painstaking process of developing the colour palette, which she started by hand.
She says: “I went through many rounds of painting and testing, experimenting with other types of brushes as I went along, as well as painting on smooth to rough varieties of paper. For the final product, a variety of brushes and papers were used depending on the desired result. For example, the rougher papers added that extra texture needed for ground areas. It was fun to mix it all up to convey a variety of terrain.
“The process of going back and forth from painting to the computer became a continuous cycle. Midway through as I became more and more familiar with the outcome of how the actual texture would appear on the screen when tiled, my painting process became more specific to achieve the desired texture, color, darkness, stroke, range of value that I wanted for each feature on the map.”
The results are staggering with the skill and patience of the Stamen team shining through in the final designs. And just when we thought it couldn’t get much better, over on the Newspaper Club blog we learn that Stamen have produced an absolutely beautiful newspaper for the Where 2.0 conference featuring their handiwork in all its glory. Lovely, lovely work.
- Studio Zwupp’s festival identity combines found type with abstract imagery
- Meet Jack Pearce: the illustrator drawing skate tribes
- Anna Haas’ structured yet anarchic approach to graphic design
- “Made for designers, not 3D experts”: Adobe Stock demystifies 3D renders
- Tanawat Sakdawisarak’s crisp illustrations reference pop music and video games
- Photographer Jay Wolke remembers gambling spots in the US during the 80s and 90s
- Polaroid’s creative director Danny Pemberton introduces new brand Polaroid Originals
- Artist Dominique Pétrin on creating her very own domestic product
- Universal Everything animate emotive wallpapers for new iPhone devices
- Herburg Weiland’s meticulous editorial designs are typographically-driven
- The Visual History of Type author Paul McNeil selects and dissects his six favourite faces
- Breakdown Press’ Joe Kessler picks out his most-treasured books