Mathematics students will likely be familiar with this, but as I’m no friend of numbers, it came to me (via Tom) as a pleasant surprise.
Created by a British mathematician, the Game Of Life is an exploration of cellular activity set on a square grid. At any one time, a square (or cell) is either ‘live’ or ‘dead’ and affects its neighbours either way. Any live cell with less than two live neighbours, dies, ‘as if by loneliness’ says the “Wikipedia” entry. Any cell with more than three live neighbours, dies, ‘as if by overcrowding’. The result is a series of animated patterns that run by themselves determined by the rules of the model.
It’s sort of spectacularly dry and fascinating at the same time, but definitely worth a play all the same. Just click the Enjoy Life button in the top left of the screen, open some of the patterns, and set them working.
- A real bobby-dazzler, it’s Best of the Web!
- Max Guther is back with more hyper real illustrations visualising social trends
- The Igor has landed: Igor Bastidas on our animated cover for Printed Pages AW17
- Balmer Hählen takes a traditional Swiss design approach to its projects
- Friday Mixtape: a very rare mixtape from the one and only John Carpenter
- Josh McKenna talks through his work on Pride for Google and Instagram
- Peter Funch has photographed the same people on the same street for nine years
- DBLG and Animade’s cheeky stop-motion animation uses human skin and 3D stamps
- “It needed to be functional, a workhorse”: Arket’s in-house team on its brand identity
- Get to know the fluid work of graphic designer, Steffen Hotel
- Fukt magazine presents the erotic drawings of David Shrigley, Tracy Emin and many more
- Poster Girls, an exhibition of 150 female graphic designers opens at London Transport Museum