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An animation in which the word “TYPE” in black appears against a bright red background. The letters morph from a thin, elegant serif to a bold, heavy weight before returning to their original form.

Gravient's adaptive typographic identity changes depending on where you look at it from

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Date
16 May 2018

“When working, we’re always orbiting an idea. The concept has to ride everything,” explains Barcelona and New York-based design studio Pràctica. Founded by Albert Porta, Anna Berbiela, Carlos Bermúdez, Guillem Casasús and Javier Arizu, the studio recently collaborated with graphic and motion designer David Galar and coder Thomas Hoek to demonstrate its concept-first process.

Pràctica was approached by virtual reality (VR) and augmented reality (AR) company Gravient to develop its identity. “By analysing the company’s characteristics we soon realised the obvious, which is that VR and AR have a very strong component that has to do with the point of view of the user experiencing it,” Pràctica tells It’s Nice That. Using this notion of angles, the studio developed The Next Point of View; an interactive typographic system.

Built from a standard typeface, it uses interaction and three-dimensionality to serve as Gravient’s identity. Based on the angle that users view them, letters change their shape and move, creating a family of three typefaces born solely from interaction. “We had other ideas in mind but, in the end, we realised that developing an interactive typeface fitted perfectly into the project’s vision,” the studio explains, “it was the simplest move, yet the effective and innovative.”

The result works across AR and VR but also online: the identity’s mini-site proving to be a particular highlight of the project. Upon landing, The Next Point of View displays on screen in block capitals and proceeds to adapt and move depending on the position of the mouse, mirroring the experience of using a VR headset.

By truly understanding what elements were at the core of its brief, Pràctica, alongside David and Thomas, have developed an identity which is not only intriguing but makes sense. “Because the nature of the company was in the interactive field,” the studio continues, “we saw an opportunity to have a living identity inside their virtual world.”

An animation split into two panels. On the left, the word “TYPE” appears in white against a black background, with the letters subtly shifting in perspective. On the right, a person wearing a VR headset and a black turtleneck stands against a white backdrop.
Above

Pràctica, David Galar and Thomas Hoek

An animation of a web browser window showing white text on a black background that reads “THE NEXT POINT OF VIEW”. The bold, distorted lettering morphs and shifts in style until it becomes a clean, thin sans-serif font.
Above

Pràctica, David Galar and Thomas Hoek

An animation in which a white capital “G” appears against a black background. The letter begins as a thin outline before filling in to become a solid shape.
Above

Pràctica, David Galar and Thomas Hoek

An animation in which a bold, high-contrast typeface is showcased. It begins with a full character set on white, then flashes the words “YES”, “BUILD FUTURE”, and “HI-TECH TOOL 3D IMMERSIVE EXPERIENCE UNREAL 2019” against yellow, grey and red backgrounds.
Above

Pràctica, David Galar and Thomas Hoek

An animation in which a white serif letter “G” appears against a black background. The letter begins as a thin outline and fills in to become a solid shape.
Above

Pràctica, David Galar and Thomas Hoek

An animation in which black typography flashes against changing background colours. It shows a full character set, then the letters “VR”, “360° TOUR”, and the words “BIG VIRTUAL REALITY REACTIVE VIEW USER”.
Above

Pràctica, David Galar and Thomas Hoek

An animation in which a white wireframe “G” on a black background rotates in 3D. The letter then fills in to become a solid white shape.
Above

Pràctica, David Galar and Thomas Hoek

An animation in which a bold, angular typeface is showcased against shifting backgrounds. It displays a full character set, then the words “WE”, “NO LIMITS!”, and “VR POINT OF VIEW SMART VIEW HEADSET GRAVIENT 3D”.
Above

Pràctica, David Galar and Thomas Hoek

An animation of a grid of bold, typographic panels in red, yellow, black and grey. The panels shift and morph, displaying words and characters including “TYPE”, “NEXT” and city names like “LONDON” and “TOKYO”.
Above

Pràctica, David Galar and Thomas Hoek

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About the Author

Ruby Boddington

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Ruby is Senior Creative at It's Nice That, overseeing our visual output across platforms and projects. Before that, she was associate editor on the editorial team, after joining in September 2017 following graduation from Central Saint Martins.

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