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A colourful illustration for “Let’s Revolution!”. Three figures stand on a red hill in the foreground, looking towards a fantastical purple city. A giant, stylised face with a glowing star above its head looms over the cityscape.
A colourful illustration for “Let’s Revolution!”. Three figures stand on a red hill in the foreground, looking towards a fantastical purple city. A giant, stylised face with a glowing star above its head looms over the cityscape.

Buck’s first original game is a fantastical take on Minesweeper

The creative company’s debut game straddles fantasy and strategy, drawing from the accessible worlds of Spirited Away and Adventure Time.

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Date
27 March 2023

Anyone that’s ever played the old-school logic puzzle game Minesweeper on a family computer will find some similarities in Buck’s latest game – which is like Minesweeper, Buck says, but “with the procedurally drawn, grid-based, mazes of a dungeon crawler”. The game, made in collaboration with audio studio Antfood, is the very first from Buck (the global creative company which, like It’s Nice That, is part of Residence) and features playful art and hand-drawn animation.

Let’s! Revolution! is a fantasy adventure game in spirit, inviting players to dethrone a medieval King exploiting the land of Beedbom. Players flip tiles to uncover a hidden path, collecting items and skills on their quest. While the project riffs on the simple game of Minesweeper, Buck brings further depth visually – by bringing detailed worlds to an ordinarily 2D format – and in the gameplay itself, through additional layers of problem solving.

Audiences can play as one of six characters; each comes with its own unique set of basic rules, meaning by changing your character, you adapt your strategy. “With this game, we strove to create something anyone who loves Buck animation can pick up and enjoy, while also satisfying expectations of depth for the genre,” says creative director Michael Highland. “Ultimately, we surprised ourselves with just how far the starting rules of the game could be stretched.”

An animation of a puzzle game set in a green, hilly landscape. A character in a purple cloak moves across a grid of purple and green tiles, encountering a skull-faced enemy and a companion with a horn.
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Buck / Antfood: Let’s! Revolution! (Copyright © Buck, 2023)

Buck utilises hand-drawn animations to realise the world of Beedom, which feel light and serene as well as bubbly and fun. “I’ve always loved the idea of presenting bleak and dismal concepts in colourful and bright packages – in dreaming up the art style of Let’s! Revolution!, we took inspiration from the weird, playful and whimsical vibes of Katamari Damacy, Studio Ghibli, and Moebius,” says Emily Suvanvej, art director at Buck. The game also uses its fantasy setting for real-life commentary, by featuring “satirical nods to modern life”, a release explains.

Like the all-ages approach Buck takes to visuals, Let’s! Revolution! aims to keep the pressure out of gameplay, by focusing on problem solving “rather than complex stats or probabilities”, the release continues. The game features a low initial skill barrier and a range of difficulty settings.

GalleryBuck / Antfood: Let’s! Revolution! (Copyright © Buck, 2023)

A screenshot from a video game showing a shop menu titled “Chovy’s Shop”. A character in a space helmet and yellow trousers stands to the right of a list of items for sale, including “Full Heal” and “Smoke Bomb”.
An animation of a puzzle game set in a green landscape. A figure in white stands to the right as tiles on a grid change colour and a central character is engulfed in a cloud of smoke.
A screenshot from a video game showing a menu titled “The Smith”. A central window displays the details for a “Fireball” ability, including its power and cooldown. To the right, a slender, robotic figure with a circular head and glowing core floats against a purple, otherworldly landscape.
An animation of a puzzle game set in a desert landscape. A character in green trousers and a purple cape stands beside a grid of tiles that shift and change colour as they are selected.
A screenshot of a colourful video game set in a desert landscape. A grid-based map shows a winding path where two characters face off, while a dialogue box reads, “That oaf just killed him! HOW RUDE. Stop them at ONCE!”
An animation of a puzzle game set in a green landscape. A figure in white stands to the right as tiles on a grid change colour and a central character is engulfed in a cloud of smoke.
An illustration of a figure with long, flowing light-blue hair and a pointed beard. They wear a white and blue bodysuit and hold a martial arts pose against a black background.
An illustration of a figure wearing a pointed yellow hat, a yellow face mask, and a voluminous, pale green ruffled dress. They hold a long white staff and look sternly toward the viewer while a small blue bird flies beside them.
A screenshot of a colourful puzzle game set against a backdrop of floating golden castles and clouds. A grid of blue and green tiles features various characters and icons, with a menu of power-ups and a character portrait labelled “Oracle” on the left.

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Buck / Antfood: Let’s! Revolution! (Copyright © Buck, 2023)

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About the Author

Liz Gorny

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Liz (she/they) is the senior editor at Insights, a research-driven department within It’s Nice That. They previously ran the news section of the website. Get in contact with them for potential Insights collaborations or to discuss Insights’ public-facing reports.

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