The London Design Festival is predominantly about big name product and furniture designers putting their wares on display and staking their claim to the beautifully crafted throne of design greatness. But there are a whole host of other creatives slaving away to make the event as successful as it is, and they’re often overlooked. I’m talking of course, about graphic designers and the sterling work they do creating the signage, promotional material and environments for all aspects of the festival, the poor loves.
One studio who managed to produce a remarkable amount of work for the LDF was Bravo Charlie Mike Hotel. The east London-based studio smashed out a vast quantity of quality work for the likes of Design Junction, Studio Toogood and Another Country, but did anyone at the festival notice? We hope so, but if not let’s right that wrong and bask in the brilliance of a studio at the top of their game producing work for one of the world’s top design festivals. Nice!
- Intimate, safe and romantic: Ekaterina Popova paints the interiors of her friend’s bedrooms
- Alfie Dwyer on creating game-like worlds and moulding tangible films like “putty”
- Through playful forms, Bára Růžičková tackles the rigid structure of the design industry
- Meji Alabi on discovering his roots through film and music
- Stoic black cats and burning worlds: Quentin Dufour on his chaotic illustrations
- Jiří Makovec’s photographs meander between the personal and the universal
- Facebook rebrands to distinguish the company from the app
- Jack Kenyon photographs the wondrous spectacle of the Supreme Cat Show
- &Walsh designs Zooba's identity inspired by the busy streets of Cairo
- A book chronicling tiny, bizarre treasures curated by Wes Anderson and Juman Malouf
- Find hidden squares and experimental inktraps in Fatih Hardal's FH Giselle
- Pentagram’s Giorgia Lupi on her data-driven designs for & Other Stories