Daniel Savage’s monochrome animation plays with geometry and space  

Date
24 May 2016
Reading Time
1 minutes

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Brooklyn-based Daniel Savage has created this wonderfully simple short that plays with shape, movement and sound. Focused mainly around a sparse monochrome grid, Daniel’s robot-like central character navigates the space by stretching, pulling, walking through and completely manipulating the constraints of this normally immovable structure. 

Shifting perspectives and changing environments move with a shift into black or white, what helps these transitions is the plinky plonky sounds of musician Ambrose Yu. The creative often crafts original music, sound effects and design for animations and here his soft, playful tones lend themselves well to the changeable nature of Daniel’s geometric film. 

Above

Daniel Savage: Look-See

Above

Daniel Savage: Look-See

Above

Daniel Savage: Look-See

Above

Daniel Savage: Look-See

Above

Daniel Savage: Look-See

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About the Author

Rebecca Fulleylove

Rebecca became staff writer at It’s Nice That in March 2016 before leaving the company at the end of 2017. Before joining the company full time she worked with us on a freelance basis many times, as well as stints at Macmillan Publishers, D&AD, Dazed and frieze.

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