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Animation: Maciek Janicki plays god with a metropolis in breathtaking short

Date
1 July 2013

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What is it about animation that makes your heart rate quicken and pupils dilate? Nothing else seems to offer the same childlike sense of awe. Perhaps it’s seeing the impossible made possible in front of your very eyes, or the simple, fluid movement of objects that have no business moving as they do, or maybe it’s just because it takes a really, really long time to animate anything. Either way Maciek Janicki’s latest animated offering is breathtakingly beautiful and delivers on all the aforementioned levels – model cars can’t drive on their own, paper doesn’t move like that in the real world, and it must’ve taken him a hell of a long time to create. So sit back and enjoy as Maciek creates and destroys a paper metropolis before your very eyes.

A 3D render of a white car parked in a minimalist, all-white urban environment. The scene is stark and monochromatic, with sharp shadows cast across the pale ground.
Above

Maciek Janicki: Paper City (still)

A 3D render of a minimalist, all-white landscape featuring a small house and scattered low-poly trees. Jagged mountains rise in the background under a pale, hazy sky.
Above

Maciek Janicki: Paper City (still)

A 3D render of a monochromatic white city with simplified, blocky buildings. The town is set against a backdrop of jagged mountains under a pale, glowing sky.
Above

Maciek Janicki: Paper City (still)

A 3D render of a miniature white city and mountain range against a deep blue sky. Several buildings are collapsed or leaning, suggesting a scene of destruction across a flat, pale landscape.
Above

Maciek Janicki: Paper City (still)v

A 3D render of a monochromatic grey city. The scene features a mix of traditional blocky buildings and surreal, conical towers, with low-poly trees and a large arch in the foreground.
Above

Maciek Janicki: Paper City (still)

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About the Author

James Cartwright

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James started out as an intern in 2011 and came back in summer of 2012 to work online and latterly as Print Editor, before leaving in May 2015.

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