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A ceramic sculpture of a figure in a yellow and purple harlequin outfit playing a blue saxophone. They sit atop a green mound surrounded by small purple creatures. The poster reads “Faerdom Private View” in large white letters. Event details and a description of a “fictitious kingdom” are listed around the edges.
A ceramic sculpture of a figure in a yellow and purple harlequin outfit playing a blue saxophone. They sit atop a green mound surrounded by small purple creatures. The poster reads “Faerdom Private View” in large white letters. Event details and a description of a “fictitious kingdom” are listed around the edges.

The new Shrek: Fromm reimagines folklore stories through a 3D lens

The digital duo’s latest project is Faerdom, a collection of animated images set in a kingdom far far away, “where heroes, saints and the mythical coexist in harmony”.

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Date
29 February 2024

Our interest in fantasy is surging. Hot off the heels of an exhibition dedicated to the subject at the British Library, 3D studio Fromm has launched a new project and exhibition about folklore. Although, of course, Fromm’s stories come with a twist. Using a combination of photogrammetry and motion tracking, Fromm brings stories of dragon-slaying knights crashing into our contemporary age.

“There is a sense of comfort in the mystical and fantasy, from the fairytales we heard growing up and popular games and films such as Runescape, World of Warcraft and Shrek,” Fromm, or Vince Ibay and Jessica Miller, tells us. “Looking back at the past can help to make sense of the increased exposure to chaos that we have today through social media. A time of magic and ritual could help navigate our polarised world. Where everything is black or white, fantasy and folklore represent the grey area, the unknown – a space where some might find refuge.”

Faerdom is also very fun. Some of the references that brought Fromm to this project include Bardcore, a music trend the team listened to “a lot” last year and the historic pubs and museums of England and Europe; “there’s a real sense of medieval London,” confirm the team. This is realised in the ceramic Staffordshire-inspired style Fromm typically uses, culminating in characters and scenes that look oddly naive, awkward and painterly, but funny too. The dance between the past and the modern is always there, so much so that you can’t tell if a head bust is an Aldous Harding lookalike or a member of a royal court.

An animation of a surreal, toy-like castle under a starry night sky. Various figures in colourful costumes dance and move subtly across the walls and balconies.
Above

Fromm: Faerdom (Copyright © Fromm, 2024)

The stories of Faerdom (which will continue as an ongoing project from Fromm) are varied. One explores how the Pied Piper can be linked to the reach and power of modern entertainment, the next tells the story of St Hilda, which is familiar to Fromm co-founder Vince, who lives near the Jurassic coast. According to legend, Hilda cast a spell which turned snakes into stone; Fromm’s rendition reinterprets that story, “now that we know they are ammonite fossils and not snakes”.

There is a lot of digitisation a-foot in the project. “We draw from real life 3D scans of our friends which we then cleanup on Blender,” says Vince. “We love a more hand feel look so we manually paint our models and we also got our background artist, Alexander Lee, to make us these Turner-esque skies,” says Jessica. Fromm used AI motion capture and animation libraries to bring the characters to life.

Despite its digital experiments, Fromm decided some analogue creativity was required when exploring such a traditional theme. “There is also a lot of talk around the concept of a digital dark age, where the digital cultures and data we have today will be lost due to lack of proper preservation.” At Faerdom you’ll find a collection of physical ceramics made with Priscilla Pang, who 3D printed Fromm’s models to turn them into real ceramics – the icing on a great medieval feast of a cake.

GalleryFromm: Faerdom (Copyright © Fromm, 2024)

An animation of a pixelated scene framed in an ornate gold border. A figure in blue armour on a white horse raises a sword over a fallen orange beast, while a person in a purple gown watches from a distance.
A ceramic sculpture of a figure in a crown and ornate white gown, holding a blue staff and a golden object. They stand on a green mound against a yellow background, framed by large green leaves. The poster reads “Faerdom Private View” in large white letters. Text at the top and bottom provides event details for Mother London and a description of a “fictitious kingdom” featuring ceramics and moving images.
An animation of a surreal scene set within an ornate gold frame. A crowned figure holds a staff and a shell in a grassy field, surrounded by people emerging from oversized flowers, with subtle movement throughout.
A 3D render of a central figure wearing a crown and a pink and white gown, holding a blue staff and a golden disc. They are surrounded by smaller figures emerging from large, colourful flowers in a surreal garden.
A 3D render of several figures in colourful costumes clinging to a textured, iridescent wall. One person wears a blue and white striped outfit, while another is dressed as a centaur in a pink and blue tunic.
A ceramic sculpture of a figure on a white horse, wielding a sword to defeat a dragon. The figure wears blue and pink armour with a flowing red cape. The image is a promotional poster with the words “FAERDOM PRIVATE VIEW” laid over the sculpture. Text at the top and bottom provides event details for Mother London and the studios Downstairs, Vt Mother and Fromm.
A ceramic sculpture of a person’s head and shoulders. They have brown curly hair and a sad expression, wearing a high, ruffled blue collar.
A yellow ceramic vase with a rounded body and a scalloped rim. A blue snake is coiled around the neck, while a garland of colourful flowers and green leaves wraps around the base.

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Fromm: Faerdom (Copyright © Fromm, 2024)

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About the Author

Liz Gorny

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Liz (she/they) is the senior editor at Insights, a research-driven department within It’s Nice That. They previously ran the news section of the website. Get in contact with them for potential Insights collaborations or to discuss Insights’ public-facing reports.

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