Launch Recite Me assistive technology
A 3D render of a pale, humanoid figure with a glossy pink head. The figure sits in a dark, surreal landscape with patches of green grass and a glowing blue sign in the background.

Maurice Andresen is reimagining Glasgow’s non-spaces as an ethereal world

—
Date
10 December 2018

“My practice focuses on the otherworldly," says Glasgow-based animator Maurice Andresen. The creation of ethereal environments and mystical characters is Maurice’s speciality as he merges hyper-real renders of urban landscapes with surreal, alien-like characters to create a sense of displacement amongst what we think we know.

The animator’s latest project, Object Agency, sees performance, workshop and animation come together to explore the topic of animism. Speaking to It’s Nice That, Maurice explains the notion of animism as “the attribution of a spirit or soul within inanimate objects," particularly in the age of Anthropocene; our current geological age where human activity dominates our environment and climate.

In the animation, Maurice removes human agents and replaces them with animated spirits who roam Glasgow’s non-places. The magical and metallic characters (who wouldn’t be out of place in a Studio Ghibli film), eerily move through the city’s underpasses and alleyways to the cryptic sounds of chimes and a grinding bass.

“Animism is a common concept found in ancient and current polytheistic religions,” says Maurice. Its believers hold the views that “every tree and rock houses numerous spirits and gods within them”. With this in mind, Object Agency aims to reintroduce an appreciation for Animism and inanimate objects by evoking “a sense of humility to everything around us”. He animates objects to “raise their status” from something that is often unacknowledged, to an independent subject full of life.

“The idea originates from the vast amount of disused and neglected spaces found around the city of Glasgow," says Maurice. “People move through the city on a daily basis without appreciating the beauty of decayed bricks and other urban debris that seemingly has no purpose.” By giving these objects life through 3D animation, Maurice “bridges our reality with the spirit world”, adding fantastically quirky elements to the hyper-real urban landscape of the film.

The first stage of Object Agency involves a workshop and performance at New Glasgow Society. Maurice invited participants to bring urban debris such as rocks and found plastic objects to the gallery, these objects were then “cleansed in smoke and assembled into spirit icons” to sculpturally represent the spirits that live within the inactive objects. To further enhance the Animist’s point of view, Maurice dressed as one of the spirits from his animation during the workshop. Additionally, he set part of the film under a large motorway bridge “in an area that was once meant to be regenerated into a beautiful second city centre, but was sadly forgotten about.”

Ultimately, Maurice wants to transform the way people see their daily commute: “I want people to see the potential of spaces as something magical," he says. “There is scope to envision whole, celestial worlds on top of our reality.”

Moving on with the project in the future, Maurice is currently applying for funding to build a larger 3D environment of Object Agency for a video game simulation. In the game, players will be able to move around and explore objects, expanding the project from the limitations of animation software such as cinema 4d and Unity to physical engagement with “corporeal and spiritual realities.”

A 3D render of a dark, surreal landscape featuring two tall, black organic shapes with red circular tops. A small, pale figure peers over the edge of a dark pool of water in the foreground.
Above

Maurice Andresen: Object Agency

A 3D render of a pale, thin figure sitting atop a brick wall in a foggy environment. The figure hunches over a small, narrow door built into the wall, surrounded by overgrown green plants.
Above

Maurice Andresen: Object Agency

A 3D render of a gallery space with red lighting. A figure with a textured head covering stands in the foreground, looking towards a screen and a grey plinth.
Above

Maurice Andresen: Object Agency

A 3D render of a small, pale jellyfish floating in a dark, cavernous space. Below it, a pool of murky green water is enclosed by a textured stone rim.
Above

Maurice Andresen: Object Agency

A 3D render of a figure with long, grey hair and a featureless face sitting by a dark pond. Beside them, a translucent, ghostly pig floats above the water's edge.
Above

Maurice Andresen: Object Agency

A person stands in a dimly lit room, surrounded by several small candles on the floor. Behind them, a green projection on the wall reads “COME ON IN” and “LEAVE YOUR BAGS/COATS AT THE”.
Above

Maurice Andresen: Object Agency Workshop

A group of people sit in a dimly lit room, illuminated by small candles on a table. A projection on the wall above them reads “finished, place it on the ALTAR beneath” and “Return to your space.”
Above

Maurice Andresen: Object Agency Workshop

Share Article

Further Info

About the Author

Jynann Ong

—

Jynann joined It’s Nice That as an editorial assistant in August 2018 after graduating from The Glasgow School of Art’s Communication Design degree. In March 2019 she became a staff writer and in June 2021, she was made associate editor. She went freelance in 2022.

It's Nice That Newsletters

Fancy a bit of It's Nice That in your inbox? Sign up to our newsletters and we'll keep you in the loop with everything good going on in the creative world.