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Isle of Dogs review: Wes Anderson’s homage to man’s best friend is spot on

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Date
21 February 2018
A person in a silver astronaut helmet holds up a small square card. The card features a black and white illustration of a dog’s face set against a grid.

In his second attempt at a stop motion feature, Wes Anderson has hit the nail on the head. On the face of it, Isle of Dogs has all the ingredients of a great action film: corruption, chase scenes, a rogue-to-hero character arc, and a final stand-off Stan Lee would be proud of. All that, spiced with the brilliantly quick wit of a Wes Anderson classic – up there with Rushmore – and incredible production design that calls for multiple viewings to take it all in.

The film is set in Japan, 20 years in the future, in the fictional city of Megasaki, where the corrupt mayor Kobayashi – a cat lover with a vendetta for all dogs – exiles all the furry fiends to Trash Island, the city’s rubbish dump. There, the starving dogs form clans and fight for food, as well as gossip about the latest island rumours, while Kobayashi makes malevolent plans for their future. Meanwhile the mayor’s nephew goes on a mission to save his beloved dog Spots, and crash lands on Trash Island, where the adventure ensues.

Visually, Isle of Dogs is a beautiful and authentic homage to Japanese culture and history. Suddenly Wes Anderson’s obsession with symmetry and immaculate attention to detail takes on new meaning in this context. From the set designs of the city to the hand drawn maps, woodblock print-inspired animations on the TVs, and the comedically adapted version of Hokusai’s The Wave, the production screams of being made by an obvious Japanophile, without any pastiche.

It’s also structured like a Japanese play, split into acts, with dramatic narration and traditional music. As it’s told with the grandeur of an old Japanese fairytale, this sets up a brilliant complement to the scruffy dogs (voiced by the likes of Bryan Cranston, Jeff Goldblum and, of course, Bill Murray) and their deadpan quips, and it’s this contrast that heightens the impact of the comic timing, which at times is sharp as a sushi knife. Even a glance to camera from a cynical or confused dog is enough to make the audience burst into laughter.

Where Fantastic Mr Fox (Anderson’s first animated feature) was entertaining, Isle of Dogs is hilarious. Perhaps this is due to the former, as well-known Roald Dahl classic, restricting Anderson’s license to engineer the characters too much for fear of meddling with a family favourite. As an original story co-written with Roman Coppola, Jason Schwartzman and Kunichi Nomura, Isle of Dogs allows Anderson’s signature dry wit to come through its characters and their dynamics.

A particular highlight is Tilda Swinton’s cameo. In most of her films the actor is captivating, and somehow she still manages to steal the show playing a small, dopey pug. Her character Oracle has visions (she understands what’s happening on the TV) and her handful of lines get the biggest laughs of the whole film.

It’s the set design, however, that is truly the star of this film. Shot in typical Wes Anderson style with symmetrical, straight-on compositions, it allows each frame to make the most of its intricately built scenery, whether it’s a mountain of cubes of compacted trash or an especially memorable den made from multicoloured glass sake bottles. If your eyes aren’t exploring these delightful scenes, they’re drinking in the satisfying top-down shots of drawing in the sand, or sushi being made, or watching the dogs have a scrap in a cloud of cotton wool. Then there’s the hypnotic close-ups of the dogs’ glistening eyes and their reach-out-and-scratch-it fur, which serve as a reminder of this feat of craftsmanship. Relentlessly joyful and without a dull moment to speak of, I can’t wait to watch Isle of Dogs again to notice all the things I missed the first time.

Three figures stand in a high-tech control room, facing a glowing green monitor. The screen shows a close-up of a person’s face, while a person on the right gestures with an open mouth.
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Wes Anderson: Isle of Dogs

A pile of white cotton wool sits on a dark, textured surface. Several small toy animals, including a dog and a bird, are partially buried within the fluff.
Above

Wes Anderson: Isle of Dogs

A 3D render of three figures in a room with a detailed landscape mural on the wall. A shirtless person stands behind a wooden counter next to a red telephone, facing two people in white uniforms.
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Wes Anderson: Isle of Dogs

Four rusted, derelict trucks sit abandoned on a sandy plain. A line of small figures walks beside them toward a high, weathered concrete wall.
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Wes Anderson: Isle of Dogs

A figure in a white suit stands before a large screen displaying a document titled “(TRASH ISLAND DECREE)”. The screen shows Japanese text and red stamps on a weathered, yellowed background.
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Wes Anderson: Isle of Dogs

A wall of stacked grey sandbags is topped with a row of small, empty wire cages. Dark silhouettes of people and animals are cast across the surface of the bags.
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Wes Anderson: Isle of Dogs

A small dog sits inside a metal cage in the middle of a wasteland. The ground and background are made of massive, crushed cubes of scrap metal and debris.
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Wes Anderson: Isle of Dogs

A group of people sit in a dimly lit room, watching a small television. On the screen, a stylised, grey dog-like figure looks directly at the viewer.
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Wes Anderson: Isle of Dogs

Three figures perform on a circular, lit stage in a dark gymnasium. They stand behind large taiko drums, with the central figure seated and the others standing with arms raised.
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Wes Anderson: Isle of Dogs

A wide 3D render of a futuristic city at night under a deep purple sky. A red, dome-topped building stands out among dark skyscrapers, with a volcanic mountain looming in the background.
Above

Wes Anderson: Isle of Dogs

Two stop-motion dogs stand side by side against a plain white background. One is a scruffy tan dog looking forward, wearing a collar with a tag that reads “REX”. The other is a black dog seen in profile, looking towards the first.
Above

Wes Anderson: Isle of Dogs

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About the Author

Jenny Brewer

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Jenny oversees editorial output across It’s Nice That. Get in touch with writing pitches for features or opinion pieces, big creative story tips, or questions about all things editorial. jb@itsnicethat.com

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