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Creative PEC’s Nik Gunn: a hope for a workforce that looks like the country
It’s a tough time for people starting out in the creative industry right now. Together with Creative Lives in Progress we asked 27 people to predict what starting a creative career will look like over the next three years.
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Starting a creative career has rarely felt harder. Junior roles are disappearing, budgets are tightening and AI is taking over much of the work that new starters once learned on. So we asked studio founders, recruiters, educators, organisations and emerging creatives themselves to predict what they think starting a creative career will look like over the next three years. What skills will matter most? How will the pipeline work? And what can people do to take advantage of new opportunities? Their answers will help shape how Creative Lives in Progress can best support emerging talent through this period and beyond.
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Nik Gunn, Policy Adviser at Creative Industries Policy and Evidence Centre
Predictions about the future of the economy have a potted history. The signals that we identify now could be momentous, or they could fade into nothing. Who at the beginning of the 2020s could have predicted the disruption that artificial intelligence would be wreaking on the creative industries and beyond? So how do we begin to predict what things might look like for those wanting to enter the sector in 2029? The cop out response is that we can’t, not really. However, data and trends in the present can give us some insight into where things might be headed.
Earlier this year, we published our Creative Industries Skills Audits, a major survey of the skills needs of over 1,300 employers from all corners of the sector. There’s plenty of rich data in there, but one of our key findings was that employers are after an “alchemy” of skills that encompass a range of different domains. Digital and technical skills remain in high demand, especially around the use of specialist software or hardware, but equally business critical and core (or ‘transversal’) skills are also important. The sector thrives because of the creative flair, technological innovation and entrepreneurial know-how of its workers. In three years’ time this is unlikely to change and, for those entering creative careers, cultivating this mix of capabilities will remain crucial, even as the sector is buffeted by economic and technological changes.
“The sector thrives because of the creative flair, technological innovation and entrepreneurial know-how of its workers.”
Nik Gunn, Policy Adviser at Creative Industries Policy and Evidence Centre
Of course, having the right set of skills doesn’t necessarily mean that getting into a creative career is easy. We know that the workforce continues to be unrepresentative. So rather than a prediction, I’m going to offer hope: hope that the sector which young creatives enter in three years is one that looks more like the diverse country we live in. The policy landscape is shifting in a direction that can make this hope a reality. Well-designed apprenticeships and flexible learning pathways may help diversify the routes into the sector. Freelancers, who are so integral to the ingenuity of the sector, will receive much-needed attention via the Freelance Champions and Freelancers APPG. And across the UK and devolved nations, innovations in good and fair work, including the Artists Minimum Income Pilot in Scotland, will seek to make the creative industries more equitable. Three years is not a long time in policy terms, but with the backing of the sector, change lies within our grasp. There’s work to do.
This series has been put together in collaboration with It's Nice That's sister company Creative Lives in Progress; a creative careers resource, on a mission to transform the way emerging talent access, understand and connect with the industry. Find out more at creativelivesinprogress.com
Explore the full series
Creative Agencies and Studios
Caterina Bianchini, Co-Founder and Executive Creative Director at NARI Design
Joe Cooper, Head of Design at Represent
Dan Crowder, Founder and Managing Director at Craft
Simon Dixon, Co-Founder at DixonBaxi
Cat How, CEO and Founder at HOW+HOW
Jan Jenson, Chief Talent Officer at Residence
Joseph Lebus, Design Director, London Principal at Porto Rocha
Tadhg McCarthy, Co-Founder at Elsewhen
Max Ottignon, Co-Founder at Ragged Edge
Pali Palavathanan, Co-Founder and Creative Director at Templo
Lisa Smith, Global Chief Design Officer at Uncommon Creative Studio
Liz Stone, Co-Founder and Global Chief Creative Officer at OK COOL
Iain Tait, Founder at Food
Marcus Wendt, Founder and Chief Creative Officer at FIELD.IO
Education
Jay Anderson, Course Director, BA Graphic Design at Birmingham City University
Rachel Gannon, Associate Professor and Head of School of Design at Kingston School of Art, Kingston University
Dr Anna Kiernan, Associate Professor of Creativity and Literary Culture at University of Exeter
Professor Rebecca Wright, Deputy Vice Chancellor at Norwich University of the Arts
Derek Yates, Associate Professor and Head of Industry Integration & Curriculum Development at Ravensbourne University London
Organisations supporting entry level creatives
Oliver Benjamin, Director of Employment and Skills at A New Direction
Hilary Chittenden, Creative Learning Consultant
Paul Drake, Foundation Director at D&AD
Nik Gunn, Policy Adviser at Creative Industries Policy and Evidence Centre
Fran Plowright, Founder at Meet a Mentor
Isabel Sachs, Director at I LIKE NETWORKING
Emerging Creatives
Mina Pope, Design Intern at Studio Moross
Anas Houssein, Designer at the chase
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